Introduction
Mapping a system is to bring to the surface the different elements that constitute that system, as well as their interconnections and interdependencies. When visualising systems that relate to the circular economy, common elements include actors, activities and events, resources and information, policies and incentive structures, and the flows and relationships between them – all of which need to be viewed in the context of the whole. This process reveals the nuanced forces that influence the system in question, and surface why it might produce certain positive or negative outcomes today.
It’s been said that “every system is perfectly designed to get the results it gets” – so it’s always good to ask how did the system you’re investigating end up working the way it does today? When designers spend time observing and interpreting the system, they develop an understanding of how it has evolved over time, in addition to appreciating its strengths, constraints, and uniquenesses. For example, for an organisation using a biobased material, creating a ‘birds eye view’ of the product life cycle might enable them to see that a lack of proper infrastructure prevents their products achieving full biodegradation.
In addition, harnessing the features and forces already present within a system can be an effective way to create greater impact from a smaller shift. For example, when designers mapped and integrated three interconnected layers – the farm landscape, the cultural landscape and ecological restoration – they were able to transform Orongo Cattle Station,a 3,000 acre coastal farm in New Zealand into one of the richest and most biodiverse ecosystems in the region.
As such, locating an organisation, material, or asset within a wider context can reveal the most impactful opportunities or intervention points to begin shifting from linear to circular.
Mapping material flows within a city, a value chain, or an industry will expose where materials are lost from the economy. This gives an entry point from which to discern upstream opportunities to eliminate waste, circulate products and materials, and regenerate nature.
“The design brief has been going in the wrong direction – trying to isolate the problem, rather than show the full complexity of it. Therefore we lock a solution onto an isolated problem.”
- Bruce Mau, Designer, Author and founder of Bruce Mau Design Studio
The process also helps identify relevant collaborators or focal points for collaboration. For example, a range of fashion brands may not work together on the final design of garments, but they could collaborate to scale regenerative sourcing, reusable packaging solutions, or digital infrastructure to enable rental models. Similarly, connecting with collaborators elsewhere in the system will likely show that other stakeholders have partial solutions or a different piece of the puzzle. Surfacing and exploring these connections helps organisations to avoid reinventing the wheel or ‘going it alone’.
“You can’t design the strategy until you understand the complexity of the system.”
- Chris Grantham, IDEO Alum (former Executive Director, Circular EconomyCircular EconomyA systems solution framework that tackles global challenges like climate change, biodiversity loss, waste, and pollution. It is based on three principles, driven by design: eliminate waste and pollution, circulate products and materials (at their highest value), and regenerate nature.)
Perhaps most importantly, when organisations understand the systems of which they are a part – both the internal dynamics and those of their industry or region – they are better placed to act systemically and strategically. A systems overview avoids isolated efforts where they may be ineffective; it also helps identify potential rebound effects or unintended consequences. For example, carbon offsetting looks at compensating carbon emissions, however, if not considered holistically, this action can jeopardise other aspects such as biodiversity or air quality.
“It’s about holding the fullest complexity. Usually within design we like to narrow our brief down, to refine and refine it. Holding the fullest complexity means understanding that complexity still exists.”
- Cat Drew, Chief Design Officer, Design Council
Anyone can get started with mapping systems – simply by taking a material, product, or service and asking what happens next and why? However, the skills of designers enable organisations to generate richer observations and more thoughtful interpretations of system dynamics. Activities that design teams will be familiar with – such as design research, journey or user experience mapping, and service blueprinting – will help organisations accelerate the transition to a circular economy.
How to approach it
Decide what’s in the system
Drawing boundaries around a system from the outset can help to manage its complexity, and create entry points from which to begin mapping. The system scope can be as large or small as the enquiry or design brief dictates. For example, it could centre a value chain or a single organisation, a region or a neighbourhood.